Proceedings of the 29th annual conference on Computer graphics and interactive techniques

Tom Appolloni
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引用次数: 113

Abstract

Welcome to the SIGGRAPH 2002 Papers Program. It's an exciting collection that pushes the boundaries of our field. Several areas have an increased presence: the numerical simulation of natural phenomena; data- driven synthesis, including texture synthesis from images and motion synthesis from motion-capture data; and image- and video-processing methods.There were 358 submissions and 67 acceptances. About six dual submissions to other conferences were discovered and rejected automatically. The 358 submissions represent a 20% increase over last year.The papers are arranged in their order of presentation, grouped into sessions. Sessions are created after the paper selection process and thus reflect the result of the selection. We take all of the papers that are good enough and then figure out sessions for them. I once heard of a conference in which reviewers give one of three ratings: "Accept," "Reject," and "Accept as Filler." By avoiding the preselection of topics, i hope we can forever avoid that third category.There are several notable changes this year. First and foremost, as the start of a two-year experiment, this year's papers are published as an issue of ACM Transactions on Graphics (TOG). Because TOG is a journal, papers had to be refereed rather than just reviewed. Each submission was either accepted, accepted with minor changes, or rejected. Kurt Akeley's idea, for S1GGRAPH 2000, of only accepting papers "as is" was a great step towards fairness. But I felt that it also let some bad things happen -- papers were rejected because of just a few misplaced words. Letting reviewers require minor changes addresses this issue. The authors made these changes and a referee checked them. If the author felt that the minor changes were not acceptable, s/be was welcome to withdraw the paper. The advantages to this new approach are threefold: papers are double-checked for mistakes; small mistakes or omissions can be fixed; and papers, having been refereed, can be published in a journal, which is important in some academic tenure cases.There are disadvantages too. The refereeing process was rushed and sometimes inconvenient, and different reviewers had different notions of "small changes," despite my best efforts to outline what these were. In retrospect, Kurt's rule of "acceptable as is" has the enormous advantage of being unambiguous? Jessica Hodgins, next year's chair, will have to evaluate this experiment carefully.A second change was in the selection process: the non-committee reviewers were selected by both committee members responsible for a paper instead of just one as in earlier years.A third and final change was that by expanding the technical program to start one day earlier, we have no overlapping sessions. When Jim Kajiya shifted to overlapping sessions, he noted that it was a positive change: no longer was the committee "counting papers" near the end of the selection process and getting tougher about accepting them because "there isn't room." I asked my committee not to count, but rather to work with the "accept all the papers that you think should be SIGGRAPH papers rule" and see how it turned out. Even with the extra day, not everything fit, so we lengthened some sessions to accommodate. I fear that with the growth of our field, scheduling is likely to become more and more difficult. Starting the technical program a day earlier raised problems for some other people, most notably Valerie Miller, the Courses chair: she had to work with courses that overlapped with papers, which caused major scheduling problems.
第29届计算机图形学与交互技术年会论文集
欢迎来到SIGGRAPH 2002论文计划。这是一个令人兴奋的系列,推动了我们领域的界限。有几个领域的出现有所增加:自然现象的数值模拟;数据驱动合成,包括基于图像的纹理合成和基于动作捕捉数据的运动合成;以及图像和视频处理方法。共有358份意见书和67份接受书。向其他会议提交的大约六份双重意见书被发现并被自动拒绝。358份申请比去年增加了20%。论文按陈述顺序排列,分成几部分。会议是在论文选择过程之后创建的,因此反映了选择的结果。我们选择所有足够好的论文,然后为他们安排课程。我曾经听说过一个会议,在这个会议上,审稿人给出了三个等级中的一个:“接受”、“拒绝”和“作为填充物接受”。通过避免预先选择话题,我希望我们可以永远避免第三种情况。今年有几个值得注意的变化。首先,作为一项为期两年的实验的开始,今年的论文将作为ACM图形学汇刊(TOG)的一期发表。因为TOG是一份期刊,论文必须经过评审,而不仅仅是评审。每一份提交要么被接受,要么只做了微小的修改就被接受,要么被拒绝。库尔特·阿克利(Kurt Akeley)在S1GGRAPH 2000中提出的只接受“原样”的论文的想法,是朝着公平迈出的一大步。但我觉得它也会让一些不好的事情发生——论文仅仅因为几个错别字就被拒绝了。让审查者要求进行微小的修改,可以解决这个问题。作者做了这些修改,并由一个裁判检查。如果作者认为微小的修改是不可接受的,欢迎他/她撤回论文。这种新方法的优点有三个:论文被反复检查是否有错误;小错误或遗漏可以修正;论文经过评审后,可以在期刊上发表,这在一些学术终身职位的案例中很重要。也有缺点。审稿过程很匆忙,有时还很不方便,不同的审稿人对“小改动”有不同的概念,尽管我尽了最大的努力来概述这些改动是什么。回想起来,库尔特的“接受现状”规则具有明确的巨大优势。明年的主席杰西卡·哈金斯(Jessica Hodgins)将不得不仔细评估这项实验。第二个变化是在选择过程中:非委员会审稿人由负责一篇论文的两名委员会成员选出,而不是像早些年那样只有一名。第三个也是最后一个变化是,通过将技术程序提前一天开始,我们没有重叠的会议。当吉姆·卡吉也(Jim Kajiya)将会议改为重叠时,他指出这是一个积极的变化:委员会不再在遴选过程快结束时“数文件”,也不再因为“没有空间”而对接受它们变得更加强硬。我要求我的委员会不要去统计,而是遵循“接受所有你认为应该成为SIGGRAPH论文的论文”的原则,看看结果如何。即使有额外的一天,也不是所有的事情都适合,所以我们延长了一些会议来适应。我担心,随着我们这个领域的发展,日程安排可能会变得越来越困难。提前一天开始技术课程给其他一些人带来了问题,其中最引人注目的是课程主席瓦莱丽·米勒(Valerie Miller):她必须处理与论文重叠的课程,这导致了重大的日程安排问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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