{"title":"Human Attention and fatigue for AR Head-Up Displays","authors":"H. Okumura, K. Shinohara","doi":"10.1109/ISMAR-Adjunct.2016.0102","DOIUrl":null,"url":null,"abstract":"We proposed and developed a novel monocular windshield augmented reality projector: WARP for AR and head-up display (HUD) applications. They use monocular vision that eliminates the depth cues caused by binocular parallax information. Our developed WARP system achieved not only a high hyper-reality performance with free depth perception and high visibility but also low eye-fatigue and wide field of attention.","PeriodicalId":171967,"journal":{"name":"2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR-Adjunct.2016.0102","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
We proposed and developed a novel monocular windshield augmented reality projector: WARP for AR and head-up display (HUD) applications. They use monocular vision that eliminates the depth cues caused by binocular parallax information. Our developed WARP system achieved not only a high hyper-reality performance with free depth perception and high visibility but also low eye-fatigue and wide field of attention.