Parametric triangular Bézier surface interpolation with approximate continuity

Yingbin Liu, Stephen Mann
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引用次数: 13

Abstract

A piecewise quintic interpolation scheme with approximate G1 continuity is presented. For a given triangular mesh of arbitrary topology, one quintic triangular Bézier patch is constructed for each data triangle. Although the resulting surface has G1 continuity at the data vertices, we only require approximate G1 continuity along the patch boundaries so as to lower the patch degree. To reduce the normal discontinuity along boundaries, neighbouring patches are adjusted to have identical normals at the middle point of their common boundary. In most cases, the surfaces generated by this scheme have the same level of visual smoothness compared to an existing sextic G1 continuous interpolation scheme. Further, using the new boundary construction method presented in this paper, better shape quality is observed for sparse data sets than the surfaces of the original G1 continuous scheme, upon which the new scheme is based.
具有近似连续性的参数三角形bsamizier曲面插值
提出了一种近似G1连续性的分段五次插值格式。对于给定的任意拓扑三角形网格,为每个数据三角形构造一个五次三角形bsamzier patch。虽然得到的曲面在数据顶点处具有G1连续性,但是为了降低patch度,我们只要求沿patch边界近似G1连续性。为了减少沿边界的法线不连续性,将相邻的块调整为在其公共边界的中点具有相同的法线。在大多数情况下,与现有的六阶G1连续插值方案相比,该方案生成的表面具有相同的视觉平滑度。此外,使用本文提出的新边界构造方法,稀疏数据集的表面形状质量优于原G1连续方案的表面,新方案基于G1连续方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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