Exploring the Use of Musical Sound Effects in Games

Noah Kellman
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Abstract

Musical sound effects are brief, event-triggered sounds, apart from the dialogue or music, which nonetheless contain a distinctly musical element as part of their sonic essence. Combining semiotic codes and thematic materials, musical sound effects can serve various important functions in video games: accentuating emotions, building worlds, providing signals and clues, and other purposes. This chapter explores various examples of their use, discussing how and why they are used on a case by case basis. It then provides readers with different techniques that can be applied to their own video game music projects.
探讨音乐音效在游戏中的运用
音乐音效是简短的、事件触发的声音,除了对话或音乐,它们仍然包含明显的音乐元素,作为其声音本质的一部分。结合符号代码和主题材料,音乐音效可以在电子游戏中发挥各种重要功能:强调情感,构建世界,提供信号和线索,以及其他目的。本章探讨了使用它们的各种例子,讨论了如何以及为什么要逐个使用它们。然后,它为读者提供了不同的技巧,可以应用到自己的电子游戏音乐项目中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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