A Distributed Approach to 3D Reconstruction in Marker Motion Capture Systems

A. Cenedese, Luca Varotto
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Abstract

Optical motion capture systems have attracted much interest over the past years, due to their advantages with respect to non-optical counterparts. Moreover, with the technological advances on camera devices, computer graphics and computational methodologies, it becomes technically and economically feasible to consider motion capture systems made of large networks of cameras with embedded communication and processing units on board (i.e., smart cameras). In this case, the approaches relying on the classical 3D reconstruction methods would become inefficient, since their nature is intrinsically centralized. For this reason, we propose a distributed 3D reconstruction algorithm, which relies on a specific organization of cameras to remarkably speed up the scene reconstruction task. Indeed, numerical and experimental results show that the proposed computational scheme overcomes classical centralized solutions, in terms of reconstruction speed. Furthermore, the high processing speed does not compromise the estimation accuracy, since the algorithm is designed to be robust to occlusions and noise.
标记运动捕捉系统中三维重建的分布式方法
光学运动捕捉系统由于其相对于非光学系统的优势,在过去的几年里引起了人们的极大兴趣。此外,随着相机设备、计算机图形学和计算方法的技术进步,考虑由带有嵌入式通信和处理单元的大型摄像机网络(即智能摄像机)组成的运动捕捉系统在技术上和经济上都是可行的。在这种情况下,依赖于传统三维重建方法的方法将变得低效,因为它们本质上是集中的。为此,我们提出了一种分布式三维重建算法,该算法依靠特定的摄像机组织来显著加快场景重建任务。数值和实验结果表明,该算法在重构速度上优于经典的集中式算法。此外,由于算法对遮挡和噪声具有鲁棒性,因此高处理速度不会影响估计精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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