Path planning for a humanoid using NURBS curves

A. Schmid, H. Wörn
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引用次数: 13

Abstract

In this paper we present an algorithm for planning the path of a 3 DOF mobile platform for a humanoid robot. It is simple enough to be executed online and yet powerful enough to generate a smooth path from starting point and orientation to a destination point with a different orientation. Thus we strive to achieve a human-like appearance of our robot that encourages the humans in vicinity to interact with our humanoid robot and enhances the possibilities of human-robot collaboration. We opted to use NURBS curves as the basis for our path planning algorithm
基于NURBS曲线的人形机器人路径规划
本文提出了一种拟人机器人三自由度移动平台的路径规划算法。它非常简单,可以在线执行,但又足够强大,可以生成从起点和方向到具有不同方向的目的地的平滑路径。因此,我们努力实现我们的机器人的类人外观,鼓励附近的人与我们的类人机器人互动,增强人机协作的可能性。我们选择使用NURBS曲线作为路径规划算法的基础
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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