Performance of Low-Latency HTTP-based Streaming Players

Bo Zhang, Thiago Teixeira, Y. Reznik
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引用次数: 6

Abstract

Reducing end-to-end streaming latency is critical to HTTP-based live video streaming. There are currently two technologies in this domain: Low-Latency HTTP Live Streaming (LL-HLS) and Low-Latency Dynamic Adaptive Streaming over HTTP (LL-DASH). Many players support LL-HLS and/or LL-DASH protocols, including Apple's AVPlayer, Shaka player, HLS.js Dash.js, and others. This paper is dedicated to the analysis of the performance of low-latency players and streaming protocols. The evaluation is based on a series of live streaming experiments, repeated using identical video content, encoders, encoding profiles, and network conditions, emulated by using traces of real-world networks. Several performance metrics, such as average stream bitrate, the amounts of downloaded media data, streaming latency, as well as buffering and stream switching statistics are captured and reported in our experiments. These results are subsequently used to describe the observed differences in the performance of LL-HLS and LL-DASH-based players.
基于http的低延迟流媒体播放器的性能
减少端到端流延迟对于基于http的实时视频流至关重要。目前在这个领域有两种技术:低延迟HTTP实时流(LL-HLS)和低延迟HTTP动态自适应流(LL-DASH)。许多播放器支持LL-HLS和/或LL-DASH协议,包括苹果的AVPlayer、Shaka播放器、HLS.js Dash.js等。本文对低延迟播放器和流媒体协议的性能进行了分析。该评估基于一系列直播流实验,重复使用相同的视频内容、编码器、编码配置文件和网络条件,并通过使用现实世界网络的痕迹进行模拟。几个性能指标,如平均流比特率,下载的媒体数据量,流延迟,以及缓冲和流交换统计数据被捕获和报告在我们的实验中。这些结果随后被用来描述基于LL-HLS和ll - dash的球员在表现上的差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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