Dense 3D Point Cloud Generation from Multiple High-resolution Spherical Images

A. Pagani, C. Gava, Yan Cui, B. Krolla, Jean-Marc Hengen, D. Stricker
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引用次数: 29

Abstract

The generation of virtual models of cultural heritage assets is of high interest for documentation, restoration, development and promotion purposes. To this aim, non-invasive, easy and automatic techniques are required. We present a technology that automatically reconstructs large scale scenes from panoramic, high-resolution, spherical images. The advantage of the spherical panoramas is that they can acquire a complete environment in one single image. We show that the spherical geometry is more suited for the computation of the orientation of the panoramas (Structure from Motion) than the standard images, and introduce a generic error function for the epipolar geometry of spherical images. We then show how to produce a dense representation of the scene with up to 100 million points, that can serve as input for meshing and texturing software or for computer aided reconstruction. We demonstrate the applicability of our concept with reconstruction of complex scenes in the scope of cultural heritage documentation at the Chinese National Palace Museum of the Forbidden City in Beijing.
从多个高分辨率球面图像生成密集的3D点云
文化遗产虚拟模型的生成对于文献记录、修复、开发和推广具有重要意义。为此,需要非侵入性、简易和自动化的技术。我们提出了一种从全景、高分辨率、球形图像自动重建大规模场景的技术。球面全景图的优点是可以在一张图像中获得完整的环境。我们证明了球面几何比标准图像更适合计算全景图的方向(运动结构),并引入了球面图像的极极几何的通用误差函数。然后,我们展示了如何产生多达1亿个点的场景的密集表示,可以作为网格和纹理软件或计算机辅助重建的输入。我们在北京紫禁城的中国国家故宫博物院展示了我们的概念在文化遗产文献范围内的复杂场景重建的适用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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