The effect of interactive digital storytelling gamification on microbiology classroom interactions

A. Molnar
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引用次数: 7

Abstract

In this research, we study the use of interactive digital storytelling in teaching microbiology. More specifically, we carried out an exploratory study assessing the effect of using the gamification of an interactive digital storytelling on classroom dynamics and students' interaction. The results show that the presence of gamification led to an increase in classroom discussions and in students' engagement with the learning objectives taught by the interactive digital storytelling.
交互式数字故事游戏化对微生物学课堂互动的影响
在这项研究中,我们研究了交互式数字故事在微生物学教学中的应用。更具体地说,我们进行了一项探索性研究,评估使用交互式数字故事的游戏化对课堂动态和学生互动的影响。结果表明,游戏化的存在导致课堂讨论的增加,以及学生对交互式数字故事所教授的学习目标的参与。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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