Ambient Dice

Michal Iwanicki, Peter-Pike J. Sloan
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引用次数: 4

Abstract

We present a family of basis functions designed to accurately and efficiently represent illumination signals on the unit sphere. The bases are built of locally supported functions, needing three to six basis functions in a given direction. This minimizes the number of memory transactions and bandwidth requirements needed for reconstruction. There are three variations of our basis. All are based on storing coefficients at the 12 vertices of an icosahedron. The first one stores the values directly, together with their directional derivatives and hybrid Bezier patches are used for interpolation. This allows one to achieve quality comparable to 3rd-5th order spherical harmonics while still requiring 27 coefficients for the reconstruction. The second variation encodes the signal in YCoCg space and uses a reduced quality, linear reconstruction for the chromaticity components - requiring only 15 coefficients while marginally reducing the quality. The third option exploits the partition of unity formed by cos2 and cos4 restricted to a hemisphere oriented along the directions of the icosahedron vertices. It uses 18 coefficients for the reconstruction, but trades the additional bandwidth requirements for simpler calculations. The quality of that version is still comparable to 3rd order spherical harmonics (SH). We name the basis Ambient Dice as a reference to both: the Ambient Cube basis - as ours is an extension of some of its properties - and the 20-sided dice commonly used in pen-and-paper role-playing games, which is an icosahedron.
Ambient什么
我们提出了一组基函数,用来精确而有效地表示单位球上的照明信号。基础是由局部支持的函数组成的,在给定的方向上需要3到6个基础函数。这将最小化内存事务的数量和重构所需的带宽需求。我们的基有三种变体。所有这些都是基于在一个二十面体的12个顶点上存储系数。第一种方法直接存储这些值,并使用它们的方向导数和混合贝塞尔补丁进行插值。这使得人们可以获得与3 -5阶球谐波相当的质量,同时仍然需要27个系数进行重建。第二种变体在YCoCg空间中对信号进行编码,并对色度成分使用降低质量的线性重构——只需要15个系数,同时略微降低了质量。第三种方法利用由cos2和cos4形成的统一分割,限制在沿二十面体顶点方向的半球上。它使用18个系数进行重建,但为了更简单的计算而牺牲了额外的带宽需求。该版本的质量仍可与三阶球面谐波(SH)相媲美。我们将Ambient Dice的基础命名为两者的参考:Ambient Cube基础(我们的基础是其某些属性的扩展)和20面骰子(通常用于纸笔角色扮演游戏中),这是一个二十面体。
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