High-quality 3D Clothing Reconstruction and Virtual-Try-On: Pants case

Thanh Tuan Thai, Youngsik Yun, Heejune Ahn
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Abstract

Virtual try-on (VTON) is filling the gap between online and offline shopping. This paper extends Cloth3D, which uses top clothing only, and proposes a pipeline for high-resolution virtual try-on for pants based on 3D clothing reconstruction. In-shop pants image is first reconstructed into 3D by finding the SMPL body model fitted to the pants and building the clothing model. Then, the clothing model is reposed to the human reference image and projected to a 2D image to get 3D warped pants. These warped pants and the identities from the reference person image are going through the blending network to get the try-on. Moreover, a target segmentation is also estimated for control input for the blending (in-painting) network. Our experiments and evaluation on a new fashion dataset show natural VTON results for service.
高品质的3D服装重建和虚拟试穿:裤子的情况下
虚拟试穿(VTON)正在填补线上和线下购物之间的空白。本文对仅使用上衣服装的Cloth3D进行了扩展,提出了一种基于三维服装重构的高分辨率裤子虚拟试穿流水线。首先通过寻找与裤子匹配的SMPL身体模型,建立服装模型,将店内裤子图像重构为三维图像。然后,将服装模型映射到人体参考图像中,并投影到二维图像中,得到三维翘曲裤。这些扭曲的裤子和参考人物形象的身份将通过混合网络进行试穿。此外,对于混合(绘画)网络的控制输入,还估计了目标分割。我们在一个新的时尚数据集上的实验和评估显示了自然的VTON结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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