An object-oriented modeling of co-operative multimedia systems

G. Diaz, J. Thomesse, Z. Mammeri
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引用次数: 1

Abstract

Co-operative multimedia systems are characterised by different properties (interactivity, group communication support and QoS sensitiveness). In addition to constraints that can be dealt with in multimedia systems (particularly synchronisation and communication constraints), integrity constraints can be defined and verified, and also temporal constraints can be described in the definition of multimedia flows. We present a model to deal with multimedia constraint representation. We propose a model that allows the description of the constraints and the characterisation of multimedia applications in the context of co-operative environments. Our model defines a framework with different functionality levels to tackle the complexity of distributed multimedia systems. We identify the entities and describe their functions. Also, we define a set of services associated with each level. We describe these services, and we illustrate, by an example, message exchanges between entities.
协同多媒体系统的面向对象建模
协作式多媒体系统具有不同的特性(交互性、群通信支持和QoS敏感性)。除了可以在多媒体系统中处理的约束(特别是同步和通信约束)之外,还可以定义和验证完整性约束,并且还可以在多媒体流的定义中描述时间约束。提出了一个处理多媒体约束表示的模型。我们提出了一个模型,该模型允许在合作环境的背景下描述约束和多媒体应用的特征。我们的模型定义了一个具有不同功能级别的框架来处理分布式多媒体系统的复杂性。我们识别实体并描述它们的功能。此外,我们还定义了一组与每个级别相关联的服务。我们将描述这些服务,并通过实例说明实体之间的消息交换。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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