Visualization of Interactions in Crowd Simulation and Video Sequences

P. Knob, V. Araujo, R. M. Favaretto, S. Musse
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引用次数: 8

Abstract

Although crowd behavior has been investigated in several applications and a variety of purposes, just a few of the existing simulation methods take into account the phenomenon of interaction between persons. This work aims to use BioCrowds, endowing our agents with personalities and the ability to interact with each other, as well to design interactive visualizations which show relevant information about such simulations. Examples of visualization data is the occurrence of interactions as a function of personalities. Also, we extract such interactions between pedestrians from reallife video sequences, and visualize the output achieved with our visualization tool. The achieved results show that our agents are able to interact with each other as expected. Also, the designed visualizations were helpful to generate relevant information about the captured data, both from simulations and video sequences
人群模拟与视频序列交互的可视化
虽然人群行为已经在许多应用和各种目的中进行了研究,但只有少数现有的模拟方法考虑了人与人之间的相互作用现象。这项工作旨在使用BioCrowds,赋予我们的代理具有个性和相互交互的能力,以及设计显示此类模拟相关信息的交互式可视化。可视化数据的例子是作为个性函数的交互的发生。此外,我们从现实生活中的视频序列中提取行人之间的这种交互,并将我们的可视化工具实现的输出可视化。实现的结果表明,我们的智能体能够像预期的那样相互作用。此外,设计的可视化有助于从模拟和视频序列中生成有关捕获数据的相关信息
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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