GAMIFICATION AS A WAY TO IMPROVE THE EFFECTIVENESS OF LEARNING NEW VOCABULARY

Nataliya Yu. Shakirova, Natalya N. Kasatkina, Nataliya A. Lichak, Svetlana V. Dandanova
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Abstract

The article focuses on ways to intensify the educational activities of students, to increase their motivation and the quality of knowledge obtained during the study of lexical units of a foreign language using game technologies. The article substantiates the effectiveness of gamification as a new way of organizing training, which has a huge pedagogical potential. It is proved that the use of tools for various games in the educational process increases the probability of achieving the goal, because using game practices, gamification does not turn reality into a game, but gives students game settings that correspond to reality to achieve professional tasks in the context of reality. The authors present a method of using a modern scenario for organizing students' play activities on any topic. It includes components for using game techniques in the classroom – word search, memory game, bingo, and crossword puzzle. Skills of using such techniques help students in the process of learning a foreign language, motivating students to independent creative work and solving problems within the framework of gamification, accompanying the entire educational cycle. Gamification helps to replace external motivation with internal motivation. By modeling certain behavior of students, the teacher increases their integration without their awareness of this fact. Unconscious involvement activates involuntary attention, which is the most effective means of assimilating up to 90 % of information. Active methods encourage students to become the main participants in the educational process. And teamwork when performing a task with gamification elements becomes an important factor in the development of emotional contact between all participants. To help the teacher should come modern educational platforms, where the teacher will adjust their material to the level of training and motivation of students.
游戏化是提高学习新词汇效率的一种方式
本文着重探讨了如何利用游戏技术加强学生在外语词汇单位学习中的教育活动,提高学生学习外语词汇单位的积极性和知识质量。文章论证了游戏化作为一种新的培训组织方式的有效性,它具有巨大的教学潜力。事实证明,在教育过程中对各种游戏工具的使用增加了实现目标的概率,因为通过游戏实践,游戏化并不是把现实变成游戏,而是给予学生与现实相对应的游戏设置,在现实的背景下完成专业任务。作者提出了一种使用现代场景来组织学生任何主题的游戏活动的方法。它包括在课堂上使用游戏技术的组件-单词搜索,记忆游戏,宾果游戏和填字游戏。运用这些技巧的技巧可以帮助学生在学习外语的过程中,激励学生在游戏化的框架内进行独立的创造性工作和解决问题,并伴随整个教育周期。游戏化有助于用内部动机取代外部动机。通过模仿学生的某些行为,教师在学生没有意识到这一事实的情况下增加了他们的整合。无意识的介入激活了无意识的注意,这是吸收高达90%信息的最有效手段。积极的方法鼓励学生成为教育过程的主要参与者。在执行带有游戏化元素的任务时,团队合作成为所有参与者之间情感联系发展的重要因素。帮助教师的应该是现代教育平台,在那里教师会根据学生的训练水平和动机来调整他们的材料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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