Persuasive souvenir

Simon H. Muchinenyika, O. Weede, H. Muyingi
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引用次数: 2

Abstract

In this paper we describe our current Participatory Design work, specifically the designing and developing the Persuasive Souvenir, a system intended to motivate more people to visit cultural institutions like museums. RFID technology is used to track guests in the museum in order to identify the artifacts most interested to them by monitoring the duration of their stay in front of an artefact. A photo of a guest taken at the entry point will then be displayed on the screen with the artifact s/he was interested on. The displayed guest's photo with an artefact of interest connects the visitor with the environment. Other guests can tap on a 'like' button on the smart screen, thus demonstrating some social connectivity amongst guests.
有说服力的纪念品
在本文中,我们描述了我们目前的参与式设计工作,特别是设计和开发的有说服力的纪念品,一个旨在激励更多人参观博物馆等文化机构的系统。RFID技术被用来跟踪博物馆里的游客,通过监测他们在文物前停留的时间,来识别他们最感兴趣的文物。然后,客人在入口点拍摄的照片将与他/她感兴趣的工件一起显示在屏幕上。展示的客人的照片与感兴趣的人工制品将游客与环境联系起来。其他客人可以点击智能屏幕上的“喜欢”按钮,从而展示客人之间的一些社交联系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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