{"title":"Expressing code mobility in mobile UNITY","authors":"G. Picco, G. Roman, P. McCann","doi":"10.1145/267895.267929","DOIUrl":null,"url":null,"abstract":"Advancements in network technology have led to the emergence of new computing paradigms that challenge established programming practices by employing weak forms of consistency and dynamic forms of binding. Code mobility, for instance, allows for invocation-time binding between a code fragment and the location where it executes. Similarly, mobile computing allows hosts (and the software they execute) to alter their physical location. Despite apparent similarities, the two paradigms are distinct in their treatment of location and movement. This paper seeks to uncover a common foundation for the two paradigms by exploring the manner in which stereotypical forms of code mobility can be expressed in a programming notation developed for mobile computing. Several solutions to a distributed simulation problem are used to illustrate the modeling strategy for programs that employ code mobility.","PeriodicalId":297962,"journal":{"name":"ESEC '97/FSE-5","volume":"7 1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1997-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"36","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ESEC '97/FSE-5","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/267895.267929","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 36
Abstract
Advancements in network technology have led to the emergence of new computing paradigms that challenge established programming practices by employing weak forms of consistency and dynamic forms of binding. Code mobility, for instance, allows for invocation-time binding between a code fragment and the location where it executes. Similarly, mobile computing allows hosts (and the software they execute) to alter their physical location. Despite apparent similarities, the two paradigms are distinct in their treatment of location and movement. This paper seeks to uncover a common foundation for the two paradigms by exploring the manner in which stereotypical forms of code mobility can be expressed in a programming notation developed for mobile computing. Several solutions to a distributed simulation problem are used to illustrate the modeling strategy for programs that employ code mobility.