Linear Estimation of 4-D Illumination Light Field from Diffuse Reflections

Takahito Aoto, Tomokazu Sato, Y. Mukaigawa, N. Yokoya
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引用次数: 6

Abstract

This paper proposes a linear estimation method for 4-D illumination light field using an inverse lighting framework. Although lighting environments have conventionally been modeled by the combination of point light sources or a spherical light field map, complex light sources such as an ordinary flashlight with lenses and reflectors, can not be correctly modeled by these approaches. In order to correctly model these complex light sources, we employ 4-D illumination light field. Unlike conventional work, we decompose observed intensities on a diffuse-reflection board into intensities of 4-D light rays by solving a linear system. We validate the effectiveness of the proposed method through the experiments on real and virtual environments.
漫反射四维照明光场的线性估计
提出了一种基于逆光照框架的四维照明光场线性估计方法。虽然照明环境通常是通过点光源或球形光场图的组合来建模的,但复杂的光源,如带有透镜和反射器的普通手电筒,不能通过这些方法正确地建模。为了正确地模拟这些复杂光源,我们采用了四维照明光场。与传统工作不同,我们通过求解线性系统将漫反射板上的观测强度分解为四维光线强度。通过在真实和虚拟环境下的实验,验证了该方法的有效性。
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