A 3D Sound Simulation System for Flight Simulator

X. Sheng, S. Zheng, Junwei Han, Minghui Hao
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引用次数: 1

Abstract

A realistic 3D sound simulation system which is integrated in a flight simulator used for training of pilots is developed. The components of a flight simulator are introduced briefly. To meet the requirements of sound simulation system, Visual C++ and DirectSound API are selected as development software. We discuss the design and implementation of a sound simulation system by using DirectSound. The key technologies in development which include sound source analysis and sound spatialization are analyzed. Sound spatialization (3D sound) technology is especially discussed and is solved by using DirectSound 3D in development. The 3D sound simulation system meets all development requirements and works reliably in a Boeing 737-800 flight simulator which is developed in our lab.
用于飞行模拟器的三维声音模拟系统
研制了一种集成在飞行员训练飞行模拟器中的真实感三维声音仿真系统。简要介绍了飞行模拟器的组成部分。为了满足声音仿真系统的要求,选择Visual c++和DirectSound API作为开发软件。本文讨论了用DirectSound软件设计和实现一个声音仿真系统。分析了开发中的关键技术,包括声源分析和声音空间化。特别讨论了声音空间化(3D声音)技术,并在开发中使用DirectSound 3D解决了这个问题。三维声音仿真系统满足所有开发要求,并在本实验室研制的波音737-800飞行模拟器上可靠运行。
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