Attention Estimation in Virtual Reality with EEG based Image Regression

V. Delvigne, H. Wannous, Jean-Philippe Vandeborre, L. Ris, T. Dutoit
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引用次数: 8

Abstract

Attention Deficit Hyperactivity Disorder (ADHD) is a neurodevelopmental disorder affecting a certain amount of children and their way of living. A novel method to treat this disorder is to use Brain-Computer Interfaces (BCI) throughout the patient learns to self-regulate his symptoms by herself. In this context, researches have led to tools aiming to estimate the attention toward these interfaces. In parallel, the democratization of virtual reality (VR) headset, and the fact that it produces valid environments for several aspects: safe, flexible and ecologically valid have led to an increase of its use for BCI application. Another point is that Artificial Intelligence (AI) is more and more developed in different domain among which medical application. In this paper, we present an innovative method aiming to estimate attention from the measurement of physiological signals: Electroencephalogram (EEG), gaze direction and head movement. This framework is developed to assess attention in VR environments. We propose a novel approach for feature extraction and a dedicated Machine Learning model. The pilot study has been applied on a set of volunteer and our approach presents a lower error rate in comparison with the state of the art methods.
基于脑电图像回归的虚拟现实注意力估计
注意缺陷多动障碍(ADHD)是一种影响一定数量儿童及其生活方式的神经发育障碍。一种治疗这种疾病的新方法是在患者学习自我调节症状的过程中使用脑机接口(BCI)。在此背景下,研究人员开发了一些工具,旨在估计对这些界面的关注。与此同时,虚拟现实(VR)头显的民主化,以及它在安全、灵活和生态有效等几个方面产生有效环境的事实,导致其在脑机接口应用中的使用增加。另一点是,人工智能(AI)在不同的领域越来越发达,其中医疗应用。在本文中,我们提出了一种创新的方法,旨在通过测量生理信号:脑电图(EEG),凝视方向和头部运动来估计注意力。开发此框架是为了评估VR环境中的注意力。我们提出了一种新的特征提取方法和专用的机器学习模型。试点研究已在一组志愿者中应用,与最先进的方法相比,我们的方法呈现出较低的错误率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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