Increasing engagement in elderly people through tangible and distributed user interfaces

Elena de la Guía, M. Lozano, V. Penichet
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引用次数: 7

Abstract

Ageing population will be an increasing challenge. Latent growth curve analyses of accelerating decline in cognitive abilities in late adulthood. The games-based therapy is an alternative that helps them improve and maintain their cognitive abilities. However. playing for a day is not enough, as improvements are achieved with regular playing. Thus, it is necessary to design games that motivate and provide incentives to keep playing. In this paper we describe an application based on tangible and distributed user interfaces, which has been designed according to guidelines that allow users to feel motivated and engaged using the system.
通过有形和分布式的用户界面增加老年人的参与
人口老龄化将是一个日益严峻的挑战。成年后期认知能力加速衰退的潜在增长曲线分析。基于游戏的治疗是一种帮助他们提高和维持认知能力的选择。然而。只玩一天是不够的,因为有规律的玩是可以提高的。因此,有必要设计出能够激励玩家继续游戏的游戏。在本文中,我们描述了一个基于有形和分布式用户界面的应用程序,该应用程序是根据指导原则设计的,允许用户在使用系统时感到有动力和参与。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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