A product to gamify other products; implementing gamification in existing software

Adam Palmquist
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引用次数: 3

Abstract

Gamification is the incorporation of game elements in non-game contexts. Gamified products are created by including gamification as part of the original product design. However, how is it to implement gamification in already existing products? This paper investigates gamification designers' and developers' attitudes and opinions on implementing gamification for already existing software products. The data consist of interviews with a team of gamification developers and designers. This study shows that the practice of designing gamification for already existing software products differs from designing gamified software products from the beginning. This outcome indicates that there might be a need for a separation between “traditional” gamification - designing gamified software products from the beginning - and what can be referred to as generic gamification applied in existing software products.
将其他产品游戏化的产品;在现有软件中实现游戏化
游戏化是将游戏元素整合到非游戏环境中。游戏化产品是通过将游戏化作为原始产品设计的一部分而创造出来的。然而,如何在现有产品中实施游戏化?本文调查了游戏化设计人员和开发人员对现有软件产品实施游戏化的态度和意见。这些数据包括对游戏化开发者和设计师团队的采访。本研究表明,为已经存在的软件产品设计游戏化的实践不同于从一开始就设计游戏化的软件产品。这一结果表明,可能需要将“传统的”游戏化——从一开始就设计游戏化的软件产品——与可被称为应用于现有软件产品的通用游戏化区分开来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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