Becoming Social Museums by Being Virtual-Oriented and Technology-Driven Organisations

Mauro Romanelli
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Abstract

Abstract As audience-oriented and information-driven organisations, museums are embracing the Internet and interactive technology for developing virtual museums by encouraging the participation of the users in cultural activities. Technology does not exist per se being socially shaped. Museums have the opportunity to promote social innovation by developing technology and opening up to the audience as an active participant in the definition of cultural contents emphasising the interaction and communication between museums and their users. The Internet and interactive technology help museums to drive service innovation by opening up to the participation of the audience in defining cultural heritage contents. As virtual-oriented and technology-driven organisations, museums are becoming social, developing social spaces for innovation, selecting different pathways by managing information and knowledge sharing, developing interactive and virtual technology, building a shared authority on cultural heritage, involving the user as an active participant in co-production of cultural heritage knowledge.
成为面向虚拟和技术驱动的社会博物馆
博物馆作为以受众为导向、以信息为驱动的组织,通过鼓励用户参与文化活动,利用互联网和互动技术开发虚拟博物馆。技术的存在本身并不是社会塑造的。博物馆有机会通过发展技术和向观众开放来促进社会创新,作为文化内容定义的积极参与者,强调博物馆与用户之间的互动和交流。互联网和互动技术有助于博物馆推动服务创新,让观众参与定义文化遗产内容。作为以虚拟为导向、以技术为驱动的组织,博物馆正在变得社会化,发展创新的社会空间,通过管理信息和知识共享选择不同的途径,发展互动和虚拟技术,建立文化遗产的共享权威,让用户积极参与文化遗产知识的共同生产。
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