Boxology of NBA and TA: a basis for understanding software architecture

A. Malton, R. Holt
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引用次数: 6

Abstract

Box-and-arrow diagrams seem inevitable for presentation of software architecture; however, the term "boxology" often mocks their over-use, especially when informal. We introduce in this paper a formal boxology to serve as a semantic domain for graph-based software architecture representation languages: the nested boxes and arrows (NBA) model. NBA graphs use commonly-adopted features of structure diagrams for software: boxes for objects, arrows for relations, attributes for values, and a containment hierarchy. NBA graphs are visualized using a number of conventions, and are transmitted in exchange languages such as GXL and TA. The NBA model is formalized as typed graphs with attributes and an identified spanning tree (containment). Meta-modeling is defined and formalized by schemas, which are also NBA graphs. The universal schema is defined. A number of tools have been developed to query, manipulate and visualize NBA graphs
NBA和TA的盒子学:理解软件架构的基础
框图和箭头图对于软件架构的表示似乎是不可避免的;然而,术语“boxology”经常嘲笑它们的过度使用,尤其是在非正式的时候。本文介绍了一种形式化的盒子学,作为基于图的软件体系结构表示语言的语义域:嵌套框与箭头(NBA)模型。NBA图形使用软件结构图的常用特性:方框表示对象,箭头表示关系,属性表示值,以及包含层次结构。NBA图表使用许多惯例进行可视化,并以GXL和TA等交换语言传输。NBA模型被形式化为带有属性和标识生成树(包含)的类型化图。元建模是由模式定义和形式化的,模式也是NBA图。定义了通用模式。已经开发了许多工具来查询、操作和可视化NBA图表
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