An investigation, using co-evolution, to evolve an Awari player

J. E. Davis, G. Kendall
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引用次数: 38

Abstract

Awari is a two-player game of perfect information, played using 12 "pits" and 48 seeds or stones. The aim is for one player to capture more than half the seeds. In this work we show how an awari player can be evolved using a co-evolutionary approach where computer players play against one another, with the strongest players surviving and being mutated using an evolutionary strategy (ES). The players are represented using a simple evaluation function, representing the current game state, with each term of the function having a weight which is evolved using the ES. The output of the evaluation function is used in a mini-max search. We play the best evolved player against one of the strongest shareware programs (Awale) and are able to defeat the program at three of its four levels of play.
一项调查,使用共同进化,进化一个Awari玩家
Awari是一种完全信息的双人游戏,使用12个“坑”和48颗种子或石头。比赛的目标是让一名选手获得一半以上的种子。在这项工作中,我们展示了如何使用协同进化方法来进化一个人工智能玩家,在这种方法中,计算机玩家相互对抗,最强的玩家生存下来,并使用进化策略(ES)进行突变。玩家使用一个简单的评估函数来表示,该函数表示当前游戏状态,函数的每一项都有一个使用ES进化的权重。评估函数的输出用于最小-最大搜索。我们让进化最好的玩家对抗最强大的共享软件程序之一(Awale),并且能够在四个级别中的三个级别击败该程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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