Developing a user interface for the iPAM stroke rehabilitation system

S. Kemna, P. Culmer, A. Jackson, S. Makower, J. Gallagher, R. Holt, F. Cnossen, J. Cozens, M. Levesley, B. Bhakta
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引用次数: 20

Abstract

The increasing population of older people is leading to growing healthcare demands. Stroke is the commonest cause of severe disability in developed countries leaving one third of patients with long term disability. Rehabilitation is the cornerstone of recovery. Lack of rehabilitation manpower resources can limit recovery of limb function. However, technology can assist rehabilitation staff to deliver greater intensity of treatment. Robotic systems such as the iPAM robot can provide semi-automated arm exercises for people with complex impairments leading to loss of functional arm movement. Feedback to the patient about their performance, usability of the exercise “workspace” and motivating exercises are key aspects of the successful deployment of robotic systems within routine clinical use. We describe the development of the patient interface for the iPAM robotic system. Central to this development is user involvement (with rehabilitation professionals and people with stroke). Using user centred design methods which included use of questionnaires and one to one discussions, the user interface was changed from a simple screen showing a stick figure of the arm to a 3D scene with simplified indicators and feedback screens, providing feedback about performance and feedback about the quality of the movement. Patients were positive about the changes to the user interface, confirming that the feedback screens were clear, useful and motivating. The user interface can further be improved by adding more feedback about the quality of the movement.
为iPAM脑卒中康复系统开发用户界面
老年人口的增加导致医疗保健需求不断增长。在发达国家,中风是导致严重残疾的最常见原因,使三分之一的患者长期残疾。康复是康复的基石。缺乏康复人力资源会限制肢体功能的恢复。然而,技术可以帮助康复人员提供更大强度的治疗。像iPAM机器人这样的机器人系统可以为那些有复杂损伤导致手臂功能丧失的人提供半自动的手臂锻炼。向患者反馈他们的表现,练习“工作空间”的可用性和激励练习是在常规临床使用中成功部署机器人系统的关键方面。我们描述了iPAM机器人系统的病人接口的发展。这一发展的核心是用户参与(康复专业人员和中风患者)。使用以用户为中心的设计方法,包括使用问卷调查和一对一讨论,用户界面从一个简单的屏幕上显示手臂的简笔画改变为一个具有简化指标和反馈屏幕的3D场景,提供有关性能和运动质量的反馈。患者对用户界面的改变是积极的,确认反馈屏幕是清晰的,有用的和激励。用户界面可以通过添加更多关于移动质量的反馈来进一步改进。
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