Exploring Fish School Algorithm for Improving Turnaround Time: An Experience of Content Retrieval

S. Banerjee, S. Caballé
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引用次数: 4

Abstract

In distributed e-learning paradigm, learning pedagogy demands different content retrieval methodologies after reaching certain boundary of learning. Hence, the learners are expected, to retrieve the contents and they need to improvise at substantially faster rate. The overall learning process converges into a finite time usage and they will return to the same point of access point. The present paper proposes an innovative fish school algorithm to minimize the turnaround time of content retrieval of learner so as to improve learning efficiency. The deployment of fish school contemplates either Prey (the fish perceives the concentration of food in water to determine the movement by vision or sense and then chooses the tendency) swarm ( the fish will assemble in groups naturally in the moving process, which is a kind of living habits in order to guarantee the existence of the colony and avoid dangers) or Follow(in the moving process of the fish swarm, when a single fish or several fish find food, the neighborhood partners will trail and reach the food quickly). In the present problem of content retrieval, these verticals of Fish school are referred to quantify the symbol definition, constraint strategy and stopping criteria for improving turnaround time for the content. The Fish school has the better iterative potential over the other conventional derivative free optimization techniques e.g. Particle Swarm Optimization and Ant Colony Algorithm, and moreover the proposed algorithm can be well interfaced with web portal of e-learning content retrieval. Couples of characteristic results have been included to support the anomalies as the improvement of turnaround time.
探索改善周转时间的鱼群算法:一种内容检索的经验
在分布式电子学习范式中,学习教学法在达到一定的学习边界后,需要不同的内容检索方法。因此,学习者需要检索内容,他们需要以更快的速度即兴创作。整个学习过程收敛到一个有限的时间使用,他们将返回到同一个接入点点。本文提出了一种创新的鱼群算法,以最小化学习器内容检索的周转时间,从而提高学习效率。鱼群的部署既考虑了Prey(鱼通过视觉或感官感知水中食物的集中程度来确定运动方向,然后选择运动趋势)swarm(鱼在运动过程中会自然地聚集在一起,这是一种生存习惯,以保证群体的存在,避免危险),也考虑了Follow(在鱼群运动过程中,当一条鱼或几条鱼找到食物时)。邻居的同伴会尾随而去,很快找到食物)。在当前的内容检索问题中,参考Fish学派的这些垂直方向,量化符号定义、约束策略和停止标准,以提高内容的周转时间。Fish学派算法比粒子群算法和蚁群算法等传统的无导数优化算法具有更好的迭代潜力,而且该算法可以很好地与网络学习内容检索门户接口。包括了一对特征结果来支持异常,以改善周转时间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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