Supporting Educators in the Design of Constructionist Learning Environment Scenarios: a Framework

F. Nicastro, M. Baranauskas, R. Torres
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引用次数: 0

Abstract

The adoption of Hands-On/Heads-In activities associated with computational thinking (CT) development has received considerable attention in academic discussions. While the subject of CT is not new, the proposal of environments to support educators in the design and conduction of activities in educational contexts are hardly discussed in the mainstream literature. Hands-on/Heads-In activities are an essential aspect of Constructionism, proposed by Seymour Papert in the 80's and still worked on by his colleagues and followers in different types of practices. In this work, we contribute with the proposal of a framework to support the design of educational practices based on the principles of Constructionism and Creative Learning, in which Hands-On/Heads-In activities underlie the use of technology.
支持教育者设计建构主义学习环境:一个框架
与计算思维(CT)发展相关的动手/动手活动的采用在学术讨论中受到了相当大的关注。虽然CT的主题并不新鲜,但主流文献中很少讨论支持教育工作者在教育情境中设计和实施活动的环境的建议。实践/头脑活动是建构主义的一个重要方面,由Seymour Papert在80年代提出,他的同事和追随者仍然在不同类型的实践中进行研究。在这项工作中,我们提出了一个框架,以支持基于建构主义和创造性学习原则的教育实践设计,其中实践/头脑活动是技术使用的基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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