Examplar-based Shape from Shading

Xinyu Huang, Jizhou Gao, Liang Wang, Ruigang Yang
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引用次数: 17

Abstract

Traditional Shape-from-Shading (SFS) techniques aim to solve an under-constrained problem: estimating depth map from one single image. The results are usually brittle from real images containing detailed shapes. Inspired by recent advances in texture synthesis, we present an exemplar-based approach to improve the robustness and accuracy of SFS. In essence, we utilize an appearance database synthesized from known 3D models where each image pixel is associated with its ground-truth normal. The input image is compared against the images in the database to find the most likely normals. The prior knowledge from the database is formulated as an additional cost term under an energy minimization framework to solve the depth map. Using a generic small database consisting of 50 spheres with different radius, our approach has demonstrated its capability to obviously improve the reconstruction quality from both synthetic and real images with different shapes, in particular those with small details.
基于例子的形状从阴影
传统的形状-从阴影(SFS)技术旨在解决一个约束不足的问题:从单个图像估计深度图。从包含详细形状的真实图像中得到的结果通常是脆弱的。受纹理合成最新进展的启发,我们提出了一种基于示例的方法来提高纹理合成的鲁棒性和准确性。从本质上讲,我们利用从已知的3D模型合成的外观数据库,其中每个图像像素与其真实法线相关联。将输入图像与数据库中的图像进行比较,以找到最可能的法线。在能量最小化框架下,将数据库中的先验知识表示为附加的代价项来求解深度图。使用一个由50个不同半径的球体组成的通用小型数据库,我们的方法已经证明了它能够明显提高不同形状的合成图像和真实图像的重建质量,特别是那些具有小细节的图像。
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