Using Digital Game as Compiler to Motivate C Programming Language Learning in Higher Education

Kannika Daungcharone, P. Panjaburee, Krittawaya Thongkoo
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引用次数: 5

Abstract

In recent years, teaching and learning process for all educational levels has been reformed in order to rapid growth of technological learning and a variety of tools. Educational computer game, which is one of effective tools, has been used for supporting teaching and learning in various subjects. Therefore, this study developed digital game named CPGame for simulating the compiler working with situation in human daily life in C programming language learning. The developed game was implemented with fifty-university learners to evaluate whether and how the learners with different achieving levels are motivated to learn C programming language through playing the C programming game. The experimental data was analyzed by using MANOVA and found that both high- and low-achieving learners are motivated to learn the topic through the developed game.
用数字游戏作为编译器激励高等教育中C语言学习
近年来,为了快速发展的技术学习和各种工具,各级教育的教学过程进行了改革。教育类电脑游戏作为一种有效的辅助教学工具,已被广泛应用于各学科的教学。因此,本研究开发了一款名为CPGame的数字游戏,用于模拟C编程语言学习中编译器与人类日常生活中的工作情况。开发的游戏以50所大学的学习者为对象,通过玩C编程游戏来评估不同学习水平的学习者是否以及如何学习C编程语言。运用方差分析方法对实验数据进行分析,发现高、低水平学习者都有通过开发的游戏学习主题的动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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