Contrastive Box Embedding for Collaborative Reasoning

Tingting Liang, Yuanqing Zhang, Qianhui Di, Congying Xia, Youhuizi Li, Yuyu Yin
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Abstract

Most of the existing personalized recommendation methods predict the probability that one user might interact with the next item by matching their representations in the latent space. However, as a cognitive task, it is essential for an impressive recommender system to acquire the cognitive capacity rather than to decide the users' next steps by learning the pattern from the historical interactions through matching-based objectives. Therefore, in this paper, we propose to model the recommendation as a logical reasoning task which is more in line with an intelligent recommender system. Different from the prior works, we embed each query as a box rather than a single point in the vector space, which is able to model sets of users or items enclosed and logical operators (e.g., intersection) over boxes in a more natural manner. Although modeling the logical query with box embedding significantly improves the previous work of reasoning-based recommendation, there still exist two intractable issues including aggregation of box embeddings and training stalemate in critical point of boxes. To tackle these two limitations, we propose a Contrastive Box learning framework for Collaborative Reasoning (CBox4CR). Specifically, CBox4CR combines a smoothed box volume-based contrastive learning objective with the logical reasoning objective to learn the distinctive box representations for the user's preference and the logical query based on the historical interaction sequence. Extensive experiments conducted on four publicly available datasets demonstrate the superiority of our CBox4CR over the state-of-the-art models in recommendation task.
协同推理的对比盒嵌入
现有的个性化推荐方法大多通过在潜在空间中匹配用户的表示来预测用户可能与下一个项目交互的概率。然而,作为一项认知任务,一个令人印象深刻的推荐系统必须获得认知能力,而不是通过基于匹配的目标从历史交互中学习模式来决定用户的下一步行动。因此,在本文中,我们提出将推荐建模为一个更符合智能推荐系统的逻辑推理任务。与之前的工作不同,我们将每个查询嵌入为一个盒子,而不是向量空间中的单个点,这能够以更自然的方式对盒子上的用户或项目集合和逻辑运算符(例如,交集)进行建模。尽管基于盒嵌入的逻辑查询建模大大改进了以往基于推理的推荐方法,但盒嵌入的聚合和盒临界点的训练相持仍然是两个难以解决的问题。为了解决这两个限制,我们提出了一个用于协作推理的对比盒学习框架(CBox4CR)。具体而言,CBox4CR将基于平滑盒子体积的对比学习目标与逻辑推理目标相结合,学习用户偏好的独特盒子表示和基于历史交互序列的逻辑查询。在四个公开可用的数据集上进行的大量实验表明,我们的CBox4CR在推荐任务方面优于最先进的模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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