Analysis of gaze behavior while using a multi-viewpoint video viewer

Takatsugu Hirayama, Takafumi Marutani, S. Fels, K. Mase
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Abstract

Humans see things from various viewpoints but nobody attempts to see anything from every viewpoint owing to physical limitations and the great effort required. Intelligent interfaces for viewing multi-viewpoint videos may effectively remove these limitations and open up a new visual world to mankind. We have developed a multi-viewpoint video viewer that incorporates target-centered viewpoint switching. The viewer stabilizes an object at the center of the display field, which helps to focus the user's gaze on the target. We conducted a user study to analyze user behavior, especially eye movement, while watching a multi-viewpoint video on the viewer. Statistical analyses of the results indicated that the target-centered viewpoint switching encouraged the users to gaze at the center of the display where the target was located during the viewing. We believe that these are useful findings that pave the way for the design of even more intelligent viewers.
使用多视点视频查看器时的凝视行为分析
人类从不同的角度看事物,但由于身体的限制和需要付出的巨大努力,没有人试图从每一个角度看事物。多视点视频观看的智能界面可以有效地消除这些限制,为人类打开一个新的视觉世界。我们已经开发了一个多视点视频查看器,它包含了以目标为中心的视点切换。观看者将一个物体稳定在显示区域的中心,这有助于将用户的目光集中在目标上。我们进行了一项用户研究,分析用户在观看多视点视频时的行为,尤其是眼球运动。结果的统计分析表明,以目标为中心的视点切换鼓励用户在观看过程中注视目标所在的显示器中心。我们相信这些都是有用的发现,为设计更智能的观众铺平了道路。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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