Support dementia carers in game

N. Liu, G. Wills, A. Ranchhod
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Abstract

Dementia is an important public health priority. Caring for a person with dementia can be very challenging. A better understanding of dementia is important for both patients and carers. The main objective of this research was to help to improve the quality of interaction between dementia patients and carers. The aim of this research is to investigate how games could support dementia carers through, initially developing a conceptual framework. The research analysed 10 existing games within health education. Game content, such as Game play, Avatar portrayal, Gameworld graphics, Sound/Music and Storyline, were examined in order to help family members who may be carers. This paper discusses the different ways in which various aspects of games could be used to help and support dementia carers from their own perspectives.
在游戏中支持痴呆症护理人员
痴呆症是一项重要的公共卫生优先事项。照顾一个患有痴呆症的人是非常具有挑战性的。更好地了解痴呆症对患者和护理人员都很重要。这项研究的主要目的是帮助改善痴呆症患者和护理人员之间的互动质量。这项研究的目的是调查游戏如何支持痴呆症护理人员,最初开发一个概念性框架。该研究分析了健康教育领域现有的10个游戏。游戏内容,如游戏玩法,化身的描述,游戏世界的图像,声音/音乐和故事情节,被检查,以帮助可能是照顾者的家庭成员。本文讨论了不同的方式,其中游戏的各个方面可以用来帮助和支持痴呆症护理人员从自己的角度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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