CubicalPath-dynamic potential fields for guided exploration in virtual environments

Steffi Beckhaus, Felix Ritter, T. Strothotte
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引用次数: 42

Abstract

Exploring unknown models or scenes is a highly interactive and dynamic process. Systems for automatic presentation of models or scenes either require cinematographic rules, direct human interaction, framesets or precalculation of paths to a known goal. We are looking for a system which can deal with rapidly changing user interest in objects of a scene or model as well as with dynamic models and changes of the camera position introduced interactively by the user or through cuts. In this paper we describe CubicalPath, a new potential field-based camera control system that helps with the exploration of virtual environments.
虚拟环境中用于引导探索的立方路径动态势场
探索未知的模型或场景是一个高度互动和动态的过程。自动呈现模型或场景的系统需要电影规则、直接的人类交互、帧集或预先计算到达已知目标的路径。我们正在寻找一种系统,它可以处理快速变化的用户对场景或模型对象的兴趣,以及动态模型和由用户或通过切割交互引入的相机位置的变化。在本文中,我们描述了一种新的基于现场的相机控制系统CubicalPath,它有助于探索虚拟环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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