FPX-G: First Person Exploration for Graph

Takahiro Komamizu, Shoi Ito, Yasuhiro Ogawa, K. Toyama
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Abstract

Data exploration is a fundamental user task in the information seeking process. In data exploration, users have ambiguous information needs, and they traverse across the data for gathering information. In this paper, a novel data exploration system, called FPX-G, is proposed that uses virtual reality (VR) technology. VR-based data exploration (or immersive analytics) is a recent trend in data analytics, and the existing work approaches involve aggregated information in an interactive and 3D manner. However, exploration for individual pieces of data scarcely has been approached. Traditional data exploration is done on 2D displays, therefore space is limited, and there is no depth. FPX-G fully utilizes 3D space to make individual piece of data visible in the user’s line of sight. In this paper, the data structure in FPX-G is designed as a graph, and the data exploration process is modeled as graph traversal. To utilize the capability of VR, FPX-G provides a first person view-based interface from which users can look at individual pieces of data and can walk through the data (like walking in a library). In addition to the walking mechanism, to deal with limited physical space in a room, FPX-G introduces eye-tracking technology for traversing data through a graph. A simulation-based evaluation reveals that FPX-G provides a significantly efficient interface for exploring data compared with the traditional 2D interface.
FPX-G:第一人称探索图
数据挖掘是信息搜索过程中的一项基本用户任务。在数据探索中,用户有模糊的信息需求,他们遍历数据以收集信息。本文提出了一种基于虚拟现实(VR)技术的新型数据探索系统FPX-G。基于vr的数据探索(或沉浸式分析)是数据分析的最新趋势,现有的工作方法涉及以交互式和3D方式汇总信息。然而,对单个数据块的探索几乎没有接触过。传统的数据探索是在2D显示器上完成的,因此空间有限,而且没有深度。FPX-G充分利用3D空间,使单个数据片段在用户的视线中可见。本文将FPX-G中的数据结构设计为图,将数据探索过程建模为图遍历。为了利用VR的功能,FPX-G提供了一个基于第一人称视角的界面,用户可以从中查看单个数据块,并可以在数据中行走(就像在图书馆中行走一样)。除了行走机制外,为了处理房间中有限的物理空间,FPX-G还引入了眼球追踪技术,用于通过图形遍历数据。基于仿真的评估表明,与传统的2D界面相比,FPX-G提供了一个非常有效的数据探索界面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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