Scaleable audio service for collaborative virtual environments over Internet

M. Radenkovic, C. Greenhalgh, S. Benford
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引用次数: 3

Abstract

We describe an audio-service for network applications, designed to support many simultaneous speakers and to operate across the Internet. Our service exploits a technique called distributed partial mixing to dynamically adapt to varying numbers of speakers and network congestion. A collection of networked audio mixers is arranged as a distributed graph. Each mixes subsets of its input audio streams into one or more mixed streams, which it forwards along with any unmixed streams. This reduces network traffic but at the cost of also reducing the audio quality. An experiment demonstrates how our implementation dynamically manages the trade-off between congestion and audio quality when compared to the approaches of peer-to-peer forwarding and total mixing. We also demonstrate how our approach can be realised in a way that is fair to the TCP protocol and so operates as a "good Internet citizen".
因特网上协作虚拟环境的可扩展音频服务
我们描述了一种用于网络应用的音频服务,旨在支持许多同时说话者并在互联网上操作。我们的服务利用一种称为分布式部分混音的技术来动态适应不同数量的扬声器和网络拥塞。网络音频混频器的集合被安排成一个分布式图。每个将其输入音频流的子集混合成一个或多个混合流,并将其与任何未混合流一起转发。这减少了网络流量,但也以降低音频质量为代价。与点对点转发和完全混音的方法相比,实验证明了我们的实现如何动态地管理拥塞和音频质量之间的权衡。我们还演示了如何以一种对TCP协议公平的方式实现我们的方法,从而作为一个“良好的互联网公民”运作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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