Robust head motion computation by taking advantage of physical properties

Zicheng Liu, Zhengyou Zhang
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引用次数: 26

Abstract

Head motion determination is an important problem for many applications including face modeling and tracking. We present a new algorithm to compute the head motion between two views from the correspondences of five feature points (eye corners, mouth corners and nose tip), and zero or more additional image point matches. The algorithm takes advantage of the physical properties of the feature points, such as symmetry, and it significantly improves the robustness of head motion estimation. This is achieved by reducing the number of unknowns to be estimated, thus increasing information redundancy. This idea can be easily extended to any number of feature point correspondences.
利用物理特性的鲁棒头部运动计算
头部运动确定是人脸建模和跟踪等许多应用中的一个重要问题。我们提出了一种新的算法,从五个特征点(眼角、嘴角和鼻尖)的对应关系和零个或多个额外的图像点匹配来计算两个视图之间的头部运动。该算法充分利用了特征点的对称性等物理特性,显著提高了头部运动估计的鲁棒性。这是通过减少要估计的未知数量来实现的,从而增加了信息冗余。这个想法可以很容易地扩展到任意数量的特征点对应。
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