Traditional Javanese Membranophone Percussion Play Formalization for Virtual Orchestra Automation

A. M. Syarif, K. Hastuti, P. Andono
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Abstract

This research aims to formalize kendhangs play, an instrument that is part of traditional music orchestra from Java called Gamelan. Knowledge acquisition of the kendhang (traditional Javanese drum) play patterns was carried out by involving experts, and the knowledge was then used to set rules and implemented into traditional Javanese drums play automation system. Considering kendhang is a membranophone and an unpitched instrument, note sequences data from the composition, including the sound of each note from several pitched metallophone instruments, are collected as well to support the evaluation of the play in virtual orchestra mode. The Gamelan virtual orchestra automation system consisted of a set of traditional virtual music instruments is designed based on the symbolic representation. The input is a collection of compositions in the form of note sequence data. The system reads beat-by-beat data and calls out sounds. The evaluation was carried out by asking experts to choose the correct automation of kendhang play patterns from several compositions played by the system. The results of the evaluation showed that the proposed system could play kendhangs correctly. All the correct compositions selected by experts are compositions played by the system using the correct kendhangs pattern.
面向虚拟管弦乐队自动化的传统爪哇膜鼓打击演奏形式化
这项研究的目的是使kendhang演奏正规化,这是一种来自爪哇的传统音乐管弦乐队的乐器,叫做佳美兰。在专家参与下,对传统爪哇鼓的演奏模式进行知识获取,并利用这些知识制定规则,实施到传统爪哇鼓的演奏自动化系统中。考虑到kendhang是一种膜管乐器和一种无音阶乐器,我们还收集了作曲中的音符序列数据,包括几个有音阶的金属乐器的每个音符的声音,以支持在虚拟管弦乐队模式下对演奏的评估。基于符号表示法,设计了一套由传统虚拟乐器组成的佳美兰虚拟管弦乐队自动化系统。输入是音符序列数据形式的组合。该系统逐拍读取数据并发出声音。评估是通过请专家从系统演奏的几首曲子中选择正确的自动化演奏模式来进行的。评价结果表明,所提出的系统能够正确地发挥kendhang的作用。所有由专家选择的正确的乐曲都是由系统使用正确的kendhang模式演奏的乐曲。
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