Interactive 3D Painting on Point-Sampled Objects

B. Adams, M. Wicke, P. Dutré, M. Gross, M. Pauly, M. Teschner
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引用次数: 38

Abstract

We present a novel painting system for 3D objects. In order to overcome parameterization problems of existing applications, we propose a unified sample-based approach to represent geometry and appearance of the 3D object as well as the brush surface. The generalization of 2D pixel-based paint models to point samples allows us to elegantly simulate paint transfer for 3D objects. In contrast to mesh-based painting systems, an efficient dynamic resampling scheme permits arbitrary levels of painted detail. Our system provides intuitive user interaction with a six degree-of-freedom (DOF) input device. As opposed to other 3D painting systems, real brushes are simulated including their dynamics and collision handling.
点采样对象上的交互式3D绘画
提出了一种新的三维物体绘制系统。为了克服现有应用的参数化问题,我们提出了一种统一的基于样本的方法来表示三维物体的几何形状和外观以及刷子表面。将2D基于像素的油漆模型推广到点样本,使我们能够优雅地模拟3D对象的油漆转移。与基于网格的绘画系统相比,有效的动态重采样方案允许绘制任意级别的细节。我们的系统提供直观的用户交互与六自由度(DOF)输入设备。与其他3D绘画系统相反,真实的画笔被模拟,包括它们的动态和碰撞处理。
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