B. Adams, M. Wicke, P. Dutré, M. Gross, M. Pauly, M. Teschner
{"title":"Interactive 3D Painting on Point-Sampled Objects","authors":"B. Adams, M. Wicke, P. Dutré, M. Gross, M. Pauly, M. Teschner","doi":"10.2312/SPBG/SPBG04/057-066","DOIUrl":null,"url":null,"abstract":"We present a novel painting system for 3D objects. In order to overcome parameterization problems of existing applications, we propose a unified sample-based approach to represent geometry and appearance of the 3D object as well as the brush surface. The generalization of 2D pixel-based paint models to point samples allows us to elegantly simulate paint transfer for 3D objects. In contrast to mesh-based painting systems, an efficient dynamic resampling scheme permits arbitrary levels of painted detail. \n \nOur system provides intuitive user interaction with a six degree-of-freedom (DOF) input device. As opposed to other 3D painting systems, real brushes are simulated including their dynamics and collision handling.","PeriodicalId":136739,"journal":{"name":"Symposium on Point Based Graphics","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-06-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"38","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Symposium on Point Based Graphics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/SPBG/SPBG04/057-066","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 38
Abstract
We present a novel painting system for 3D objects. In order to overcome parameterization problems of existing applications, we propose a unified sample-based approach to represent geometry and appearance of the 3D object as well as the brush surface. The generalization of 2D pixel-based paint models to point samples allows us to elegantly simulate paint transfer for 3D objects. In contrast to mesh-based painting systems, an efficient dynamic resampling scheme permits arbitrary levels of painted detail.
Our system provides intuitive user interaction with a six degree-of-freedom (DOF) input device. As opposed to other 3D painting systems, real brushes are simulated including their dynamics and collision handling.