Interactive instant replay: sharing sports experience using 360-degrees spherical images and haptic sensation based on the coupled body motion

Yusuke Mizushina, Wataru Fujiwara, Tomoaki Sudou, C. Fernando, K. Minamizawa, S. Tachi
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引用次数: 13

Abstract

We propose "Interactive Instant Replay" system that the user can experience previously recorded sports play with 360-degrees spherical images and haptic sensation. The user wears a HMD, holds a Haptic Racket and experience the first person sports play scene with his own coupled body motion. The system proposed in this paper could be integrated with existing television broadcasting data that can be used in large sports events such as 2020 Olympic, to experience the same sports play experience at home.
互动即时回放:利用360度球面图像和基于耦合身体运动的触觉,分享运动体验
我们提出了“互动即时回放”系统,用户可以体验到之前记录的体育比赛,360度的球形图像和触觉感受。用户佩戴头戴式头盔,手持触觉球拍,通过自己的身体运动来体验第一人称的体育比赛场景。本文提出的系统可以与现有的电视转播数据相结合,用于2020年奥运会等大型体育赛事,在家中体验同样的体育比赛体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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