Yusuke Mizushina, Wataru Fujiwara, Tomoaki Sudou, C. Fernando, K. Minamizawa, S. Tachi
{"title":"Interactive instant replay: sharing sports experience using 360-degrees spherical images and haptic sensation based on the coupled body motion","authors":"Yusuke Mizushina, Wataru Fujiwara, Tomoaki Sudou, C. Fernando, K. Minamizawa, S. Tachi","doi":"10.1145/2735711.2735778","DOIUrl":null,"url":null,"abstract":"We propose \"Interactive Instant Replay\" system that the user can experience previously recorded sports play with 360-degrees spherical images and haptic sensation. The user wears a HMD, holds a Haptic Racket and experience the first person sports play scene with his own coupled body motion. The system proposed in this paper could be integrated with existing television broadcasting data that can be used in large sports events such as 2020 Olympic, to experience the same sports play experience at home.","PeriodicalId":246615,"journal":{"name":"Proceedings of the 6th Augmented Human International Conference","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-03-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 6th Augmented Human International Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2735711.2735778","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13
Abstract
We propose "Interactive Instant Replay" system that the user can experience previously recorded sports play with 360-degrees spherical images and haptic sensation. The user wears a HMD, holds a Haptic Racket and experience the first person sports play scene with his own coupled body motion. The system proposed in this paper could be integrated with existing television broadcasting data that can be used in large sports events such as 2020 Olympic, to experience the same sports play experience at home.