Modern Stage Performance Simulation Based on Augmented Reality Style

Liwen Gao, Xinquan Luo, Jing Nie, Yinghui Wang
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Abstract

Drawing on the Spring Festival Gala stage, a virtual simulation system based on Unity3D and adapted to contemporary stage effects is developed for the characteristics of modern Augmented Reality (AR) style stage shows. This paper proposes the realization ideas and methods of using the Shader module of Unity3D and the OpenCV plug-in component in Unity3D to simulate the stage effects such as naked-eye 3D, AR technology, and video matting effects. The combination of Unity3D virtual simulation and stage performance art can assist the program team in the design and rehearsal of the stage performance, and promote the transformation of the performance industry and the transformation of the production model.
基于增强现实风格的现代舞台表演模拟
针对现代增强现实(AR)风格舞台表演的特点,以春晚舞台为背景,基于Unity3D开发了一个适应当代舞台效果的虚拟仿真系统。本文提出了利用Unity3D的Shader模块和Unity3D中的OpenCV插件组件模拟裸眼3D、AR技术、视频抠图效果等舞台效果的实现思路和方法。Unity3D虚拟仿真与舞台表演艺术的结合,可以协助节能组进行舞台表演的设计和排练,促进表演产业的转型和制作模式的转型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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