BTF-based Material Representations: Current Challenges

R. Ruiters, R. Klein
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引用次数: 2

Abstract

The development of Bidirectional Texture Functions (BTFs) has made it possible for a wide range of different materials to acquire their characteristic appearance from a real-world counterpart and reproduce it faithfully in a high-quality rendering, that is hard to distinguish from an actual photograph. However, they have not yet found wide-spread use in practical applications. In this paper, we discuss, from our point of view, the main reasons for this and which unanswered questions and challenges for future research in this area remain. We focus on three different aspects: How can BTFs be measured and represented more efficiently? How can they be edited intuitively? And finally, can we find a perceptual difference metric between materials?
基于btf的材料表示:当前的挑战
双向纹理函数(btf)的发展使得各种不同的材料可以从现实世界中获得其特征外观,并在高质量的渲染中忠实地再现它,这很难与实际照片区分开来。然而,它们尚未在实际应用中得到广泛应用。在本文中,我们从我们的角度讨论了造成这种情况的主要原因,以及该领域未来研究中尚未解决的问题和挑战。我们关注三个不同的方面:如何更有效地衡量和表示btf ?如何直观地编辑它们?最后,我们能否找到不同材料之间的感知差异度量?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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