BowlingDL: A Deep Learning-Based Bowling Players Pose Estimation and Classification

Nourah Janbi, Nada Almuaythir
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引用次数: 1

Abstract

Human Pose Estimation (HPE) is one of the trending areas of research among artificial intelligent research. It has gained a lot of attention due to its versatile potential applications in various domains including transportation, healthcare, gaming, augmented reality, and sports. HPE can be used to build sports analytics, personalized training, and selflearning systems which allow players, athletes, and trainers to improve the training quality by evaluating various human poses detected from images or videos. As far as we know none of the exciting works considered developing a pose estimation and classification framework for bowling players. Therefore, in this paper, we proposed a deep-learning approach for bowling players’ pose estimation and classification. It uses our proposed Bowling Deep-Learning (BowlingDL) model along with the MoveNet model for bowling players’ pose estimation and classification. The MoveNet model detects various key points in human pose and the BowlingDL model classifies the detected bowling player’s poses into five different classes. For model training and evaluation, we collected and labelled our own dataset as no dataset was found for bowling posture. Our proposed model achieved 80% accuracy for the training dataset and 83% accuracy for the testing dataset. In addition, a smart mobile application for bowling players was developed where an edge-friendly version of BowlingDL–generated using TensorFlow Lite–was deployed.
基于深度学习的保龄球运动员姿态估计与分类
人体姿态估计(Human Pose Estimation, HPE)是人工智能研究的热点之一。由于其在交通、医疗、游戏、增强现实和体育等各个领域的广泛潜在应用,它获得了很多关注。HPE可用于构建运动分析、个性化训练和自我学习系统,这些系统允许玩家、运动员和教练通过评估从图像或视频中检测到的各种人体姿势来提高训练质量。据我们所知,没有一个令人兴奋的工作考虑为保龄球运动员开发姿势估计和分类框架。因此,在本文中,我们提出了一种用于保龄球运动员姿势估计和分类的深度学习方法。它使用我们提出的保龄球深度学习(BowlingDL)模型和MoveNet模型来进行保龄球运动员的姿势估计和分类。MoveNet模型检测人体姿势的各种关键点,BowlingDL模型将检测到的保龄球运动员的姿势分为五个不同的类别。对于模型训练和评估,我们收集并标记了我们自己的数据集,因为没有发现保龄球姿势的数据集。我们提出的模型在训练数据集上达到80%的准确率,在测试数据集上达到83%的准确率。此外,为保龄球运动员开发了一个智能移动应用程序,其中部署了使用TensorFlow lite生成的边缘友好版本的bowlingdl。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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