An efficient protocol for remote virtual environment exploration on wireless mobile devices

A. Boukerche, Raed Jarrar, R. Pazzi
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引用次数: 8

Abstract

The exploration of virtual environments in wireless mobile media devices has attracted the attention of researchers and developers mainly due to its potential applications in a variety of areas including entertainment, training, security, e-learning, etc. However, current technology of mobile devices lack the proper resources to handle complex and realistic 3D virtual environments. There has been a number of proposed ideas to solve this issue. The existing approaches use techniques that either employ limited user navigation modes or do not perform satisfactorily for interactive applications. In this paper, we propose a new protocol that offers the user a richer navigation by pre-streaming the necessary imagery data to generate new views as the user wanders within the 3D environment. We introduce the idea of key partial panoramas, i.e., panorama segments that cover movements in any direction by simply strafing from an appropriate key partial panorama and streaming the amount of lost pixels. We have implemented our ideas and evaluated it against two well-known approaches. Experimental results show that our solution outperforms the selected approaches by minimizing the delay between image updates and by allowing a more complex navigation scheme than previous works.
一种有效的无线移动设备远程虚拟环境探测协议
无线移动媒体设备中虚拟环境的探索吸引了研究人员和开发人员的关注,主要是因为它在娱乐、培训、安全、电子学习等各个领域的潜在应用。然而,目前的移动设备技术缺乏适当的资源来处理复杂和逼真的3D虚拟环境。已经提出了许多解决这个问题的想法。现有的方法使用的技术要么使用有限的用户导航模式,要么不能令人满意地执行交互式应用程序。在本文中,我们提出了一种新的协议,该协议通过预流式传输必要的图像数据来为用户提供更丰富的导航,从而在用户在3D环境中漫游时生成新的视图。我们引入了关键部分全景图的概念,即通过简单地从适当的关键部分全景图中抽取并传输丢失的像素量来覆盖任何方向的全景段。我们已经实现了我们的想法,并根据两种众所周知的方法对其进行了评估。实验结果表明,我们的解决方案通过最小化图像更新之间的延迟和允许比以前的工作更复杂的导航方案来优于所选择的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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