Virtual Reality Avant la Lettre: Loutherbourg and the Origins of Urban Spectacle 1

Shearer West
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引用次数: 1

Abstract

Michael Booth's essays and books on Victorian theatre provided a formative and comprehensive set of scholarly works examining the origins of realism on the Victorian stage. Using Booth's arguments about the evolution of theatrical realism, this essay probes the notion of virtual reality and its impact on the spectator to examine the Eidophusikon – an invention of the artist, scene designer and engineer, Philippe Jacques de Loutherbourg. This essay examines this phenomenon in terms of how the urban spectacle plays out within it, the fundamental role of technology and science in its success, and the paradoxical play of realism and imagination in how his work was received by audiences experiencing its immersive effects in the age of panoramas and post-Newtonian ideas of light, sight and viewing.
虚拟现实先锋:卢森堡与城市景观的起源1
迈克尔·布斯(Michael Booth)关于维多利亚时代戏剧的论文和书籍提供了一套形成性的、全面的学术著作,研究了维多利亚时代舞台上现实主义的起源。利用布斯关于戏剧现实主义演变的论点,本文探讨了虚拟现实的概念及其对观众的影响,以考察艺术家、场景设计师和工程师菲利普·雅克·德·卢森堡的发明——Eidophusikon。本文从以下几个方面考察了这一现象:城市景观如何在其中发挥作用,技术和科学在其成功中的基本作用,以及现实主义和想象力的矛盾作用,他的作品是如何在全景时代和后牛顿的光、视觉和观看思想中体验其沉浸式效果的观众所接受的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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