Ulka Chandini Pendit, Muhaimin Bin Mahzan, Mohamad Danial Fadzly Bin Mohd Basir, Mazlan Bin Mahadzir, Siti Noraishah binti Musa
{"title":"Virtual reality escape room: The last breakout","authors":"Ulka Chandini Pendit, Muhaimin Bin Mahzan, Mohamad Danial Fadzly Bin Mohd Basir, Mazlan Bin Mahadzir, Siti Noraishah binti Musa","doi":"10.1109/INCIT.2017.8257884","DOIUrl":null,"url":null,"abstract":"The simulation called VR Escape Room: The Last Breakout was developed to stimulate sense of fear by usage of sounds and mysterious elements for helping user with the phobia of dark and gloomy environment. The simulation was developed through benchmarking, texturing, modeling, and application mechanic with Unreal Engine 4. After it has been developed, the simulation was tested and evaluated to 22 users and the result proved that the simulation was entertaining, interesting, immersive, and has potential to launch on Steam for VR market.","PeriodicalId":405827,"journal":{"name":"2017 2nd International Conference on Information Technology (INCIT)","volume":"45 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 2nd International Conference on Information Technology (INCIT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/INCIT.2017.8257884","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13
Abstract
The simulation called VR Escape Room: The Last Breakout was developed to stimulate sense of fear by usage of sounds and mysterious elements for helping user with the phobia of dark and gloomy environment. The simulation was developed through benchmarking, texturing, modeling, and application mechanic with Unreal Engine 4. After it has been developed, the simulation was tested and evaluated to 22 users and the result proved that the simulation was entertaining, interesting, immersive, and has potential to launch on Steam for VR market.
这款名为《VR Escape Room: The Last Breakout》的模拟游戏是利用声音和神秘元素来刺激恐怖感,帮助用户克服黑暗和阴暗的环境。仿真是通过基准测试、纹理、建模和虚幻引擎4的应用机制开发的。开发完成后,对22名用户进行了测试和评估,结果证明该模拟具有娱乐性,趣味性,沉浸感,具有在Steam上面向VR市场发布的潜力。