Flexible debugging of behavior models

A. Krasnogolowy, S. Hildebrandt, S. Watzoldt
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引用次数: 14

Abstract

Model-Driven Engineering shifts the focus from code to models as the primary development artifacts. Therefore, also testing and debugging efforts have to focus on models. Some debuggers for modeling languages already exist but they lack the flexibility to fix errors and verify the correction at runtime. In this paper, we consider how debugging concepts of general-purpose programming languages can be mapped to story diagrams, a behavior modeling language, and what has to be considered in general when implementing debuggers for a modeling language. Then, we present a debugger for story diagrams. In addition to common debugging features, it allows to change the executed model at runtime and to revert the execution to an earlier point, which provides a higher flexibility to the developer. After finding an error in the model, the developer does not need to restart the execution from the beginning, but can go back to a point before the error, fix the error, and continue executing the model.
灵活调试行为模型
模型驱动工程将焦点从代码转移到作为主要开发工件的模型。因此,测试和调试工作也必须集中在模型上。一些用于建模语言的调试器已经存在,但它们缺乏在运行时修复错误和验证更正的灵活性。在本文中,我们考虑了如何将通用编程语言的调试概念映射到故事图(一种行为建模语言),以及在为建模语言实现调试器时通常必须考虑的内容。然后,我们为故事图提供了一个调试器。除了常见的调试特性之外,它还允许在运行时更改已执行的模型,并将执行恢复到较早的点,这为开发人员提供了更高的灵活性。在发现模型中的错误之后,开发人员不需要从头开始重新开始执行,而是可以回到错误出现之前的某个点,修复错误,并继续执行模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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