{"title":"General bandwidth reduction approaches for immersive LHRD videoconferencing","authors":"Malte Willert, Stephan Ohl, O. Staadt","doi":"10.1109/VR.2012.6180928","DOIUrl":null,"url":null,"abstract":"Systems for immersive videoconferencing utilizing LHRDs face the problem of generating large amounts of data. A solution to reduce this data is essential to realize such systems. We present different possible approaches to do this and give an overview where these are applicable. This provides the reader with a first guide for design decisions when implementing such systems.","PeriodicalId":220761,"journal":{"name":"2012 IEEE Virtual Reality Workshops (VRW)","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE Virtual Reality Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2012.6180928","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Systems for immersive videoconferencing utilizing LHRDs face the problem of generating large amounts of data. A solution to reduce this data is essential to realize such systems. We present different possible approaches to do this and give an overview where these are applicable. This provides the reader with a first guide for design decisions when implementing such systems.