A Characterisation Model for Visual Interaction Interfaces

G. Osborne, G. S. Itzstein, R. Vernik
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Abstract

This paper focuses on enhancing the effectiveness of information visualisation approaches through the use of visual interaction interfaces (VIIs). We define VIIs as being graphical components which help users understand and interact with visual representations of a target environment (or data space). These types of components have been effectively used in computer-based games to enhance user experience. However, few such techniques are used in visualisation approaches designed to support decision-makers in real-world domains. A characterisation model, based on the capture and analysis of some 200 VIIs, has been developed to help describe and understand these types of visualisation components and hence support the transitioning of these techniques into future visualisation systems.
视觉交互界面的表征模型
本文的重点是通过使用视觉交互界面(vis)来提高信息可视化方法的有效性。我们将vi定义为帮助用户理解目标环境(或数据空间)的可视化表示并与之交互的图形组件。这些类型的组件已被有效地用于电脑游戏中,以增强用户体验。然而,很少有这样的技术被用于可视化方法,旨在支持现实世界领域的决策者。基于对大约200个vi的捕获和分析,已经开发了一个特征模型,以帮助描述和理解这些类型的可视化组件,从而支持将这些技术过渡到未来的可视化系统。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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