Novel Method of Game-Based Energy Efficient Subcarrier Allocation for IoT

De-gan Zhang, Ya-meng Tang, Xiao-huan Liu, Yu-ya Cui
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Abstract

Since there is a competition between subcarriers of Internet of Things (IOT) because FBMC (Filter Bank Multicarrier) modulation technology does not need subcarriers to be orthogonal to each other, we consider the game method to optimize subcarrier allocation. Considering the height of secondary user and base station's antenna, the total data transmission rate limit, total power consumption constraint and power consumption constraint on a single subcarrier, a nonlinear fractional programming problem is established where maximum energy efficiency is the objective function, total data transmission rate limit, total power consumption constraint and power consumption constraint on a single subcarrier are constraint conditions. Through experimental simulation, EESA- EG proposed in this paper gives the most reasonable subcarrier allocation scheme, allocates more subcarriers for the subcarriers with better channel state and the energy efficiency in EESA-EG is optimal.
基于博弈的物联网节能子载波分配新方法
由于FBMC (Filter Bank多载波)调制技术不需要各子载波相互正交,因此存在子载波间的竞争,本文考虑用博弈方法优化子载波的分配。考虑二次用户和基站天线的高度、总数据传输率限制、总功耗约束和单副载波上的功耗约束,以最大能效为目标函数,以总数据传输率限制、总功耗约束和单副载波上的功耗约束为约束条件,建立了非线性分式规划问题。通过实验仿真,本文提出的EESA-EG给出了最合理的子载波分配方案,为信道状态较好的子载波分配了更多的子载波,使得EESA-EG的能量效率达到最优。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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