{"title":"An Integrative Method for Active Learning: Convergencia 3.0","authors":"Eliana Covarrubias, Edmundo P. Leiva-Lobos","doi":"10.1109/SCCC51225.2020.9281218","DOIUrl":null,"url":null,"abstract":"This article presents Convergence 3.0, a comprehensive method for the design of active learning environments in distance education. It is based on a class of generative learning objects coined by the name boki. It was implemented using the new functionalities offered by Google Sites in a blended learning context. Convergence 3.0 uses the TPACK framework to design learning environments that brings together pedagogical, technological, and content aspects. Specifically, a connectionist learning style is adopted by applying various active learning techniques used in education 3.0. The versatility of the artifact is shown by presenting it as a design pattern adaptable to different contexts in distance education. To illustrate this characteristic, Convergence 3.0 was used to implement a final year course in a computing engineering degree. Finally, some reflections are made based on the experience achieved in recent years using this method, such as the democratization of the classroom and continuous improvement.","PeriodicalId":117157,"journal":{"name":"2020 39th International Conference of the Chilean Computer Science Society (SCCC)","volume":"1918 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-11-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 39th International Conference of the Chilean Computer Science Society (SCCC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SCCC51225.2020.9281218","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This article presents Convergence 3.0, a comprehensive method for the design of active learning environments in distance education. It is based on a class of generative learning objects coined by the name boki. It was implemented using the new functionalities offered by Google Sites in a blended learning context. Convergence 3.0 uses the TPACK framework to design learning environments that brings together pedagogical, technological, and content aspects. Specifically, a connectionist learning style is adopted by applying various active learning techniques used in education 3.0. The versatility of the artifact is shown by presenting it as a design pattern adaptable to different contexts in distance education. To illustrate this characteristic, Convergence 3.0 was used to implement a final year course in a computing engineering degree. Finally, some reflections are made based on the experience achieved in recent years using this method, such as the democratization of the classroom and continuous improvement.