An Integrative Method for Active Learning: Convergencia 3.0

Eliana Covarrubias, Edmundo P. Leiva-Lobos
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Abstract

This article presents Convergence 3.0, a comprehensive method for the design of active learning environments in distance education. It is based on a class of generative learning objects coined by the name boki. It was implemented using the new functionalities offered by Google Sites in a blended learning context. Convergence 3.0 uses the TPACK framework to design learning environments that brings together pedagogical, technological, and content aspects. Specifically, a connectionist learning style is adopted by applying various active learning techniques used in education 3.0. The versatility of the artifact is shown by presenting it as a design pattern adaptable to different contexts in distance education. To illustrate this characteristic, Convergence 3.0 was used to implement a final year course in a computing engineering degree. Finally, some reflections are made based on the experience achieved in recent years using this method, such as the democratization of the classroom and continuous improvement.
主动学习的综合方法:收敛3.0
本文提出了一种用于远程教育主动学习环境设计的综合方法——收敛3.0。它是基于一类生成学习对象创造的名称boki。它是在混合学习环境中使用Google Sites提供的新功能实现的。Convergence 3.0使用TPACK框架来设计学习环境,将教学、技术和内容方面结合在一起。具体而言,通过应用教育3.0中使用的各种主动学习技术,采用了连接主义学习风格。工件的多功能性通过将其作为可适应远程教育中不同上下文的设计模式来展示。为了说明这一特点,我们使用Convergence 3.0来实现计算机工程学位最后一年的课程。最后,结合近年来运用该方法取得的经验,提出了课堂民主化、持续改进等几点思考。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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